ParticleFire

Version 3 — © 1996-1999 Christian Cohnen — Example 3

Image overlay over the fire effect — click it!

Applet Code

<applet archive="ParticleFire.jar"
  code="ParticleFire.class" height="80" width="120">
  <param name="midcolor" value="#F01080">
  <param name="endcolor" value="#0F0000">
  <param name="sinus" value="40">
  <param name="particles" value="666">
  <param name="upcolor" value="#F0F0FF">
  <param name="targetwindow" value="_d">
  <param name="image" value="logo2.gif">
  <param name="link" value="https://www.chriscohnen.de">
  <param name="image2" value="logo.gif">
</applet>

JavaScript Canvas Version

<canvas id="game" width="120" height="80"></canvas>
<img id="overlay1" src="logo2.gif" style="display:none">
<img id="overlay2" src="logo.gif" style="display:none">
<script>
var PARTICLEFIRE_CFG = {
  particles: 666, sinus: 40,
  midColor: "#F01080", upColor: "#F0F0FF", endColor: "#0F0000",
  image: "overlay1", image2: "overlay2",
  link: "https://www.chriscohnen.de", targetWindow: "_d"
};
</script>
<script src="particlefire.min.js"></script>